Showing posts with label South Swamp Camp. Show all posts
Showing posts with label South Swamp Camp. Show all posts

Monday, 19 March 2012

New Puny mission with VU 12.5.2

For those of us not overly skilled, the VU 12.5.2 came with a new Puny mission chain on Planet Calypso.

You get the missions from Ingrid J at South Swamp Camp. And as a new feature, when you complete one mission, you will be asked - in the field - if you want to accept the next mission in the chain. If this applies to all missions or just this one, I am not sure, but it is really a big help, not having to go back to the broker to accept the next mission in the chain.

Currently I have encountered these missions in the chain:

Hunt 100 Puny (bonus Aim Skill)
Hunt 500 Puny (bonus Anatomy Skill)
Hunt 1,000 Puny (bonus Combat Reflexes Skill)
Hunt 5,000 Puny (bonus )


There are plenty of punies just North of Port Atlantis (PA), on the road from PA to South Swamp Camp (SSC) and around SSC.

Mobs of Puny maturity include: Cautergus (L1), Berycled (L2), Tripudion (L3)

I am using an un-amped Sollomate Opalo (standard TT weapon) which will finish most mobs in 2-3 shots (not counting misses) and sometimes in 1 shot (esp. with Critical hits). I am not using any armour. Both in order to achieve the most economical run I can. It might be even more eco to amp the Opalo with an Omegaton A101 but I have not been able to buy one at a reasonable price yet.

Good hunting!


See You, out there!


Eve

Saturday, 11 February 2012

Daikiba Stampede!


This is one of my favourite hunting spots for Daikiba. The Daikiba Stampede. Located across the river to the East of South Swamp Camp is a green peninsula which has several Daikibas spread across it. Venture further East-North-East on this green peninsula and You will come to a less lush area almost at the southern coast.

This Wave Event has three entrances; West, North-West and East:

West Entrance (63552,74523) 

North-West Entrance (63570, 74688) 

East Entrance (63771, 74610) 

The Wave Event has 5 rounds that starts when You enter the Event Area. Each wave has progressively mature Daikibas:



Daikiba/Wave12345
L4 Young16.5(a)10*
L4 Mature5(a)12*
L5 Old1(a)6*
L6 Provider3*
L7 Guardian**
L8 Dominant
*At least one present in that round.
(a)Data from less than 5 incidents.
(The above table will be updated when data becomes available)

With the progression of maturity in the Daikibas in each wave, supposedly the loot from the 5th and last wave should be rewarding.

When exiting the wave event either by completion or by death, the wave event will be available after 20 minutes.If multiple combattants are in the wave area then just one remaining combatant in the event area will keep the event alive, thus giving the combatants getting killed or other wise leaving the event area the possibility to return. When killed You will be revived at the nearby Outpost (63228, 74417) 

Happy Hunting!


See You, Out There! :-)

Eve